Textures
=> Words used: Linear, Rotational, Scalar, Opposing, Shift and Fluid <=
Note: all textures are within a 6x6 square, due to some of the designs having white area, they look as though they aren't. Also, the final shift design does fit into a 6x6 square, however when drawing it I accidentally went over. It should be cropped in line with the the texture next to it.
Application of Textures
These three textures chosen as they contain shapes used frequently throughout the model. They also are similar, and as such work together, but also unique in their own way.
Texture #1:
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Image of texture sample |
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Located in the library - highlights separation between library and gallery and also shows intended path of movement |
Texture #2:
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Image of texture sample |
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On the edge of central cavity - highlighting the progression of levels, signifying upward movement |
Texture #3:
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Image of texture sample |
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On platform of stairs - to highlight progression of stairs, upwards movement |